a) How does Adams define art? Do you agree with his definition?
According to Adams, he first said that art can be divided into three types, they
are: literary art, fine art and decorative art.
Also, art work as a way for artist to express their thoughts and feeling. Good art
can even passover generations. Like famous masterpiece "Mona Lisa", it was
produced by Leonardo di ser Piero da Vinci in 16th century, it is still so famous
among 21st century. Aesthetic pleasure and ideas are elements of art.
I agree with Adams statements about art. Art gives us aesthetic pleasure.
I think one of the main "functions" of art is to give the viewer aesthetic pleasure.
Art sometimes work as therapy to cure our nervousness. Like music or a relaxing
film provide us a space to release our pressure.
Art must have content or ideas. According to Adams, "art must have capacity to
express ideas". This is really true. Artists always express their mind feeling through their
work. The feeling of the artist own's and viewers might be different. However,
there is always some message to present. Artists are usually inspired by something
which excite their thought. And the work then have its own content or messages.
b) According to Adams, what is needed for videogames to be considered
as art?
According to Adams, he first said that art can be divided into three types, they
are: literary art, fine art and decorative art.
Also, art work as a way for artist to express their thoughts and feeling. Good art
can even passover generations. Like famous masterpiece "Mona Lisa", it was
produced by Leonardo di ser Piero da Vinci in 16th century, it is still so famous
among 21st century. Aesthetic pleasure and ideas are elements of art.
I agree with Adams statements about art. Art gives us aesthetic pleasure.
I think one of the main "functions" of art is to give the viewer aesthetic pleasure.
Art sometimes work as therapy to cure our nervousness. Like music or a relaxing
film provide us a space to release our pressure.
Art must have content or ideas. According to Adams, "art must have capacity to
express ideas". This is really true. Artists always express their mind feeling through their
work. The feeling of the artist own's and viewers might be different. However,
there is always some message to present. Artists are usually inspired by something
which excite their thought. And the work then have its own content or messages.
b) According to Adams, what is needed for videogames to be considered
as art?
"What the game industry does is not art, but popular culture". (P.257)
According to Adams, he used movie as an example to explain most videogames are not art.
It is more suitable to regard videogames as popular culture rather than art.
Art can provide aesthetic pleasure. Videogames can gives players excitment but not
aesthetic pleasure.
What videogames is needed to being art is the communication between viewers and the
"author" (designers of the games). Although in videogames there is some interaction
between players and the games. The interaction is lead by the players.
For art, it is different, the communication is lead by the author. The tension is
controlled by the artists.
Videogames emphasize on fun. But Art isn't. Videogames need more aesthetic elements
in order to become artistic. Also, we need to develop "a way to judge the artistic merit
of the elements that make up games."(p.261) Just like how we judge an artwork or a movie.
Because without any standard, it is hard or impossible to judge which is art which is not.
Also, there is no artistic standard for videogames developers to consider.
Adams also mentioned Impressionism as an example to explain that "Game developers
must experience with their medium. They must try new things and take risks."
The exsistence of Art is to broaden the way of human hearing, expecting or thinking.
So, great artists must not afraid to breake new ground.
If videogames want to be art. It must do the same thing as artwork does.
Bringing some new ideas and things that players never expected to experience before.
Just like the Impressionism, it challenged the normal art world at that time. And brought new
outlook on art to everyone.
To conclude, videogames could be art. But obviously, there is still a long way to acheive.
As many tradtions of making videogames must be changed.
According to Adams, he used movie as an example to explain most videogames are not art.
It is more suitable to regard videogames as popular culture rather than art.
Art can provide aesthetic pleasure. Videogames can gives players excitment but not
aesthetic pleasure.
What videogames is needed to being art is the communication between viewers and the
"author" (designers of the games). Although in videogames there is some interaction
between players and the games. The interaction is lead by the players.
For art, it is different, the communication is lead by the author. The tension is
controlled by the artists.
Videogames emphasize on fun. But Art isn't. Videogames need more aesthetic elements
in order to become artistic. Also, we need to develop "a way to judge the artistic merit
of the elements that make up games."(p.261) Just like how we judge an artwork or a movie.
Because without any standard, it is hard or impossible to judge which is art which is not.
Also, there is no artistic standard for videogames developers to consider.
Adams also mentioned Impressionism as an example to explain that "Game developers
must experience with their medium. They must try new things and take risks."
The exsistence of Art is to broaden the way of human hearing, expecting or thinking.
So, great artists must not afraid to breake new ground.
If videogames want to be art. It must do the same thing as artwork does.
Bringing some new ideas and things that players never expected to experience before.
Just like the Impressionism, it challenged the normal art world at that time. And brought new
outlook on art to everyone.
To conclude, videogames could be art. But obviously, there is still a long way to acheive.
As many tradtions of making videogames must be changed.
沒有留言:
張貼留言